A Return To Development!
Sheep Run » Devlog

Hello, Kia ora!
It's been a long time since the last update to this game due to some unfortunate health issues, but things are looking up and I'll be able to resume development on this, my first game!
I'm looking forward to continuing work on Sheep Run to finally bring it to being a more fully-finished game rather than a simple proof-of-concept that it previously was.
In this latest update I've adding the following features:
- A Health System
- Gold/Health Drops
- Longer Stages!
- Fluffy Projectiles to allow the sheep to fight back
- Fancy Particles
- and finally: Highscore Saving & Resetting, woo!
Please give the update a go and let me know what you think of the changes!
Additionally, here's a look into what I have planned for the game in future updates:
- An Upgrade Shop!
- Projectile Upgrades:
- Projectile Speed
- Piercing
- Bounce
- Multi-shot
- Decreased Reload Time
- Sheep Upgrades:
- Drop Magnet
- Shield
- Better Stages!
- In-game Story/Lore
- In-game Tutorial Level
- Boss Levels
- Endless Mode
- Change Highscore from time-based to a calculated score based on various factors
That's all for this update, thanks for reading!
See you next update~
Files
SheepRun_v1.3.2.0.zip 25 MB
89 days ago
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Sheep Run
Status | In development |
Author | thefinaldegree |
Genre | Action |
Tags | 2D, Bullet Hell, Casual, Cute, Fast-Paced, Indie, Pixel Art, Short, Singleplayer, Top-Down |
Languages | English |
More posts
- Mobs, Upgrades & Balance Tweaks48 days ago
- Version 1.4: The Upgrade Shop75 days ago
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